Get to know the core team behind Lighstromo, an indie game development studio based in Auckland, New Zealand.
Lena Yaroshenko and Antonio Lattanzio are the dynamic duo at the heart of Lighstromo, bringing their technical and artistic expertise to every project they undertake. With a combined industry experience of over 20 years, Lena and Antonio have honed their craft while working with some of the biggest names in the gaming industry. They have worked at companies such as Avalanche Studios (Australia), Gameloft (Auckland), and Grinding Gear Games (Auckland), where they helped develop and launch successful games that have been enjoyed by millions of players worldwide.
Lighstromo specializes in Unreal Engine 5 and Unity to create stunning 2D and 3D projects.
With a passion for pushing the boundaries of what's possible in game development, the team behind Lighstromo are committed to delivering the best narrative and exploration games. We believe that every game is a work of art, and we are dedicated to creating immersive and unforgettable gaming experiences that captivate and engage audiences of all ages.
Over the years, we've had the pleasure of working with clients of all sizes, including some notable names such as the New Zealand Maritime Museum, SeeCom, Eyemobi, Sense Data (Pak'N'Save), Kakapo Software Ltd, The University of Auckland, and YooBee (Animation College). We take pride in our ability to adapt to our clients' needs and deliver top-quality games that exceed their expectations.